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7-Up vs. Coke Part 2
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Ludo is fired up and ready to play on the national stage
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7-Up vs. Coke Part 2 (6)
Heir to a fortune, Andrew Gladney went from John Burroughs to Yale and came home to found the dot-com darling Savvis Inc. Then he squandered it all. The spectacular flameout of a St. Louis soft-drink scion.
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Will Ian flip for the Original Pancake House? (4)
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Is a Wash. U. dean destroying alumni records and making unjust department cuts? (3)
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Factory Ghoul: Cindy Tower's large-scale oil paintings illuminate local relics of the industrial age
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Orange Girls shed a lovely light on The Road to Mecca
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Dennis hands down the verdict on the Rep's Twelve Angry Men
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The Polish Egg Man skirts pretentiousness in its world premiere
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Legendarily Ornery STL Bartender Mark Pollman ICU Update
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Deborah Aschheim transforms the ephemeral into the physical in Reconsider
Continued from page 1
Published: February 6, 2008"The project has become much more poetic and more of a discussion about things than a literal 'this is what we need to do [to back up Aschheim's memory],'" says Mezzacappa, who was on hand last week sculpting the exhibition's sound.
Many of the sculptures play portions of their songs through different speakers that come to life only as the song progresses, altering the song — and even the room — as they progress.
"It's coming from this idea in jazz and improvisational music of repetition with a difference," says Mezzacappa. "It's this idea where something is repeating itself, but each time you have to rethink what you thought it was."
Not, Aschheim adds, unlike memory.
The show's most ambitious piece is Node, a huge suspended sculpture whose combination of tubes, funnels, LEDs and sixteen separate speakers are devoted to playing a one-minute sound piece. Starting from the outer speakers, Node's abstract sound moves toward the sculpture's center, where it begins to distort as it crescendos. The sculpture commands the largest room in the gallery, and, like the other pieces in the show, will play its song only intermittently, allowing viewers to discover it anew as it comes to life.
"We really tried to balance the whole room so that people could really walk around and discover all the parts of the sound instead of just this flat thing," says Aschheim. "It's not the most cost-effective or efficient way to listen to sound, but there's something in the gesture. I don't really make things that have a comfortable relationship to the market. And this is hard to prioritize: The real estate of this room, and it holds this transient experience. Here you have the main gallery in the show devoted to this sculpture that plays a one-minute song."
Then the clock turned 3:22. Aschheim's beeper buzzed. Time to log another moment.








Obviously, the author of this article doesn't realize that most of the staff assisting Aschheim are well established Saint Louis artists, along with Anschultz. Nicely written nonetheless.
Comment by Susan — February 7, 2008 @ 02:34PM